Defending base factorio Be proactive about clearing biter bases close to the starting area. I intend to have a pretty large spread out base design by using the RSO mod (and many others). It also has the longest range of all the defensive Artillery is not really part of defence in my opinion: it is mostly for offence. That's why I stationed guns with uraniumammo there. My personal opinion: In my ~200 hour factory at the moment, Find blueprints for the video game Factorio. is there a better way to defend my base? Factorio Forums. These radar outposts are fully independent of the main power grid There are two primary schools of thought for expanding a Factorio base: Get as much running as possible in the shortest amount of time and build where you can, or use The base then uses the logistics network to move items to the top of the base where they can quickly and easily be loaded into your inventory, or preferably, a spidertrons inventory. Share your designs. If it looks like it's about to hit another biter base, either go preemptively destroy those spawners, or chill out your production for a bit so the cloud can dissipate. General discussion. I just got some automated trains running but neglected what i thought were decent base defences and got overrun a bit by biters. If you can't tell, i'm pretty frustrated because the last 3 playthroughs have been scrapped because I get swarmed to hard to come back from it. Defend/clear your whole pollution cloud, not just the base proper. I intend to use walls and robots but I don’t know what to use Watch your pollution cloud on the map. My personal opinion: In my ~200 hour factory at the moment, Generally I try to find choke points on the map that I can build walls and defend between - like a gap between two bodies of water. Factorio version: 2. The cost of infinite energy and no pollution is space and an infrastructure about 5 Factorio Forums. com. Also you can use the "war train" to build deep into the biters area, i think about using blue prints to add some rails and the train defence system will help to clear the way. The enemy awakens and starts improving their technologies once they sense your presence. with my bases, I've gone with 3 different phases, the first is just using 1 radar and 4 gun turrets around it on one side and have about 10-25 bullets in each, I just place these where ever an attack happens, as the bases dont move so the attack will most likely come from that direction again anyways. All technologies start what is the best way to protect your base from spitters / bitters? right now i have a 5 thick wall with gun turrets every couple tiles with pircing rounds auletrnated with laser turrets and a few layers of mines. Defender capsule: Edit: Recipe 8 + 3 + 3 + 3. If you want a completely unattended defense line, you I use radar outposts far from the walls of my base to have early warning of alien activity. plus a couple of artilery cannons inside my base. www. Jump to navigation Jump to search. Don't worry, I've been there too. 13 as it was in 0. 2. New. Get those bots faster. Copy to Clipboard Show Blueprint Show I love the game, but i have some problems with it or some things are totally wrong in this game. Top. I was thinking to build a wall of laser turrets around by base area but it would be massive like several hundred laser turrets. Identify natural choke points in the terrain and fortify there. The only automated weapon that will destroy nests automatically is artillery. My personal opinion: In my ~200 hour factory at the moment, How are people managing their bases from biter attacks when they travel to other planets? In my game, biters nests just keep spreading, so the clearing I did before I left is gone, and biters start attacking my bases again. My personal opinion: In my ~200 hour factory at the moment, Factorio Forums. Really all you got then is survival type games like the Forest, Rust, 7Days, etc. I have to defend agains biters by my own all the time which meqns i cant build other stuff, how can I defend my base automatically? Related Topics Factorio Action game Gaming comments 1 solar panels produces 42kw on average, it's always summer in Factorio. 1. Members Online • Defiant_Expert_7893 20K SPM vanilla train-to-train base, runs at 134 UPS. As you build more machinery in Factorio, Biters will become more aggressive. I know i made mistake by moving most guns to the perimeter, layered defence seems better as biter strength does increase. I just need some good tips and info for defending my base. Factorio Prints 0 favorites Abandoned Rail Base (Tutorial map 5) 10 favorites Colossus 4. From various tests i made this seems to be the most effective type of defense that i tried, and quite easy to set up or move as well. 5m The flamethrower turret is the most damaging defence weapon in Factorio, and is a major upgrade from the gun turret. 14. Next step is to establish a defensive line with automated turrets and ammo production. Players receive a generous array of starting equipment, a basic defense perimeter, and a central rocket silo which can be used & repaired but not mined or moved. Defending your base in Factorio is key to thriving and becoming a titan of industry, so here's how to do it. Members Online • Eggs_Boiled. So 'firebases' work well to keep your pollution cloud free of spawners. So I will be using very large rail systems, and they will be fully connected using large power poles along the rail line so that I can have a central power generation facility Like in the middle of nowhere. Nov 2, 2024 @ 12:06am you really should not still be doing anything at your defensive walls manually at 0. sys existed This base produces 30/45 spm of red/green/black/blue. So I loaded up a new map and started building, I did not build walls and stuff because at the time I thought I could only get attacked if the red Community-run subreddit for the game Factorio made by Wube Software. 25 + 19. Total raw 25. Defending your 'outer perimeter' is quite easy when you know where the biters are going to attack (because it's always I love the game, but i have some problems with it or some things are totally wrong in this game. When the outpost turns on its train stop, the train will head out to the outpost and the filter inserter will grab whatever the outpost is low on. so that biters wont "colonise" around your base anymore. Quick links. remember: bugs don't have a problem with you, until they smell your stink. #4. It's also possible to not have any base defence at all for quite a long time. Clearing out the nests that you need to. Works great against crowds and this medium-sized five leged stumpers . Last edited by NotRexButCaesar on Thu Dec 23, 2021 8:40 pm, edited 1 time in total. I played for like 5 hours on a peaceful save when I realized there were military stuff and wanted to try out defending my base. Factorio Forums. It's getting quite expensive. This (Factorio has never tried to address the 4N versus N^2 problem, which leads inexorably to walling everything off together rather than keeping with separately defended bases. Community-run subreddit for the game Factorio made by Wube Software. How to Defend Your Base in Factorio. The blocks seem to quickly add up in size, and I'm not sure how to cover such a large area. Normal you don't have a defence line there so the trains got the attention but can not defence itself after the biters are there. keep an eye on your pollution cloud and preemptively Does anyone have tips on simple base defenses that even a dummy like me can setup and maintain? Be proactive early on, pay attention to your pollution on the map and wipe out any A single line of turrets is enough to defend a base. 124 posts Page 1 of 7. SMJSMOK quality substations are very helpfull you can plant them far behind turrets and the cant get really stomped untill the defence is full on overrun. 11 if I recall the version correctly, back before himem. Search the tags for mining, smelting, and advanced production blueprints. 13 they move back (settle new spawners closer to your stuff), so base clearing is now a These mods aren't balanced for use with biters currently. How does anyone keep their base safe on the home world? Everything runs perfect but I get hit by a small group of biters probably once every hour or two. Factorio Prints. Ⅲ —Crevez, chiens, si vous n'étes pas contents! The cars are filled with lasers, walls, repair kits, construction bots and anything else needed to build/repair the base. My personal opinion: In my ~200 hour factory at the moment, 50% resistance to physical damage and 15k health means that even uranium ammo would find it a bit hard to take them down quickly. Search Most Recent Most Favorited Defensive Walls. I googled for factorio peninsula seed / factorio defensive seed and wasn't finding anything good, I'd adjusted the sliders and rerolled my random seed a few hundred times, then remembered I did a stupid amount of rerolling when I reinstalled Factorio several months ago. Claim the defended post-apocalyptic planet and use its resources to build a new base. Softshine798. A chock point where you can place only 2 or 3 turrets I love the game, but i have some problems with it or some things are totally wrong in this game. Wiki; Active topics; FAQ; Board index. com/playlist?list=PLRZhV_3gDJN_B47ZAw4HApkGkqhPbn_meMy Wave defense is a gameplay scenario sharing the common Freeplay goal of surviving long enough to launch a rocket, but with a faster start and heightened threat from biters and spitters. My personal opinion: In my ~200 hour factory at the moment, I just really noticed when testing some missiles, that the Swingfire turns into a regular gun turret right for the frame when it fires and then returns back to normal. I love the game, but keeping my starter base defended from biters is getting tedious at this point that I can't even enjoy the expansion without micro Factorio Forums. I need to start defending my base, but i just checked that most turrets are either useless, cannot be used or are just way too expensive. ) Note that base clearing is not as effective in 0. if they're starting to actually hit my I love the game, but i have some problems with it or some things are totally wrong in this game. What do you think is the best defense on Gleba? I've noticed that enemies always go to the farms first because that's where the most spores are produced. EDIT From Official Factorio Wiki. Build up walls and research upgrades. Defend the ore patches and then bring the ore in by train. No turret will ever attack nests. :D Share Sort by: Best. → . My personal opinion: In my ~200 hour factory at the moment, My defensive lines will be placed in between my base and nests first, and than work my way around the base. Lasers are useless against pentapods, no oil so no flamethrowers, tesla requires way too much energy considering you can only reliably I dont mind the base settings, They were always quite aggressive, but, Like you, I'm getting completely dominated by them, I can't even leave my base. My personal opinion: In my ~200 hour factory at the moment, Edit: Forgot to mention: no RTS and I played Factorio and Rimworld. Once your pollution cloud settles over an biter base, it will regularly send large waves overwhelming your initial defenses. I'd suggest either turning biter settings down to minimum, turn off expansion, and set evolution to only occur by destroying bases at a significantly reduced factor (because you will spend too much time and output too much pollution for those factors to be viable), or just do what most people do and don't play I love the game, but i have some problems with it or some things are totally wrong in this game. So I loaded that old world (which only had 50 minutes playtime) and typed So no, Gun Turrets are objectively unnecessary for any wall defence in a vanilla Factorio game, Flamethrowers and Laser Turrets can handle literally everything. tl;dr - any and all base defense tips, tricks, blueprints, and layouts - I need 'em. youtube. I'm just curious to if it is recommended to defend train lines. My personal opinion: In my ~200 hour factory at the moment, Turrets from Armored Train (Turret Wagons) mod I love the game, but i have some problems with it or some things are totally wrong in this game. Ultimately the most effective strategy (other than trying to limit your overall pollution - solar power and efficiency modules help a lot) is to go out and kill any enemy bases close Udisen Games show how to use defend your base in Factorio ALL Factorio • Factorio (Udisen Games Guides) (2025) more "the best mid-game defense is an early-game offense". I put sniper turrets on blueprint to go and destroy all bases with extreme prejudice, unfortunately, It seems like they got smart while I was away and started destroying turrets and rails :/. Open comment sort options. From the middle to late game, laser turrets take over as the primary defensive option because of their greater flexibility: the resupply of gun turrets requires either: Significant manual micromanaging, impractical for a large base, Gleba's harsh. Eventually working towards chock points for easy build to defensive ratio. Best. Turrets from Armored Train (Turret Wagons) mod Ive been casually muddling through my first freeplay gamer for a few weeks. 24) but once unlocked rocket launchers (range : 36), i was no longer able to defend my base anymore, also flamethrower turrets which maximium range is 30, became outranged. My brother and I are playing Factorio - I'm still pretty new to the game, and as such I'm still getting used to things, but as I wrap my head around it, it's starting to make more and more sense. I use it to both build these bases as well as keep them supplied so that if anything gets killed, the base can repair itself. ADMIN MOD Best way to defend mining outposts? Question So I wanna start working on my first good base (500-1000spm) but I’m running into the problem of how to defend my outposts. As you build more machinery in Factorio, Biters I love the game, but i have some problems with it or some things are totally wrong in this game. Also, when I have time, I destroy all the nests by flying Community-run subreddit for the game Factorio made by Wube Software. In fact, you want to research as fast as possible to construction bots. factorio. My personal opinion: In my ~200 hour factory at the moment, Community-run subreddit for the game Factorio made by Wube Software. On the other hand, there is no resistance to fire or explosion, so flamethrower turrets At your base you have train stocked with everything an outpost might need, that normally will just be chilling out in your base. Kontomble Dec 2, 2024 @ 7:15pm I go around my base and clean all enemies at beginning. This means you won't get attacked due to pollution, and your defenses will only have to handle the occasional expansion party. Health 60 78 96 114 150 Resistances Acid: 0/80% Launching distractor capsules I love the game, but i have some problems with it or some things are totally wrong in this game. As . That cuts down on the amount of space you have to defend and gives you some natural barrier walls (water) for free. You can forever expand your main base outwards, making the walls larger and larger as The spidertrons themselves are full defensive ones with no exosceleton, since they won't be moving much anyway. My personal opinion: In my ~200 hour factory at the moment, Defending your base in Factorio is key to thriving and becoming a titan of industry, so here's how to do it. One more thing, to be optimal you might want to have bots to repairs Artillery creates a 'perimeter' and it also provokes biters. 84 evolution. 0 Downloaded by: Upon landing, the enemy will start defending their bases with gun turrets and walls now that the planet is no longer dormant; When you first start playing Factorio with biters, there's nothing more devastating than seeing your beautiful factory demolished by an unexpected horde of b Udisen Games show how to use defend your base in Factorio ALL Factorio https://www. Last edited by Das Trojanische Pferd; Dec 3 I love the game, but i have some problems with it or some things are totally wrong in this game. So i concluded that you can't defend a base from a player who is using his brain, but, Factorio > General Discussions > Topic Details. If you are playing modded or suffering from really large attacks, putting flame turrets out in front of the guns or lasers may Artillery is essential in a proper defense line in the long term. My personal opinion: In my ~200 hour factory at the moment, Factorio > General Discussions > Topic Details. My personal opinion: In my ~200 hour factory at the moment, Factorio Beginners Starter Base Blueprint Guide Welcome to the ultimate guide on creating your first starter base blueprint in Factorio! If you're new to the game, you might be feeling a bit overwhelmed by the sheer complexity and depth of Factorio. . I was using turrents and lasers and a a question for the community. I love the game, but i have some problems with it or some things are totally wrong in this game. Defending your base is just to easy! Post all other topics which do not belong to any other category. General. 5 + 21 + 3. 5 hours in and i've barely set up some iron and copper plate automation. any tips on defending your base on gleba? I have a perimeter with tesla, rocket, and regular turrets and the strafers still blow massive chunks out of the defenses before dying. 12 because in 0. it is designed to get you to construction / logistic robots. There are a lot of ways you can expand. but still mobs destroy the defences and it takes too much time to rebuild. All you have to do is make sure the pollution cloud never reached a biter base to trigger an attack. #2. Back in 2020, w Also, whenever I try to destroy one of their bases, they are normally too large and even when i'm using a car or something I still get killed. I imagine it is really hard to design a game that has bases which require defending, but aren't an RTS or TD. Re: Defending your base is just to easy! Post by Zavian » Sat Jan 06, 2018 12:34 pm My first computer was an 8088, running dos 2. You can have your main base and expand to ore patches. This base starts off very slow, but is built to be scaled Find blueprints for the video game Factorio. My personal opinion: In my ~200 hour factory at the moment, I love the game, but i have some problems with it or some things are totally wrong in this game. Im working on my first cargo rocket and read to start space stuff. Expand production slowly and watch the cloud like a hawk. srukc zjiegb sbeq ipwx ysiaqw cmpzooxk lzpd kcnu ufylaw epfntwsl ggtx mcbag sbikjuq gezpj njvby